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Normal
Spells
Air Elemental
Air Elemental
Characteristic
Level:5
Type:Combat spells
Spell attributes: Combat spells
Level Description Cost
Normal: Allows you to summon air elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 2. 25 SP
Basic: Allows you to summon air elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 2. 20 SP
Advanced: Allows you to summon air elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 3. 20 SP
Expert: Allows you to summon air elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 4. 20 SP
Probability of gain spell in castle
0 0 14 0 16 0 0 0 12
Air Shield
Air Shield
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Shields a selected unit, reducing the amount of damage received from ranged attacks to 75%. 12 SP
Basic: Shields a selected unit, reducing the amount of damage received from ranged attacks to 75%. 9 SP
Advanced: Shields a selected unit, reducing the amount of damage received from ranged attacks to 50%. 9 SP
Expert: Shields all friendly units, reducing the amount of damage received from ranged attacks to 50%. 9 SP
Probability of gain spell in castle
4 8 8 2 4 4 8 4 4
Chain Lightning
Chain Lightning
Characteristic
Level:4
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Fires a bolt of lightning at the selected unit which then travels to the nearest adjacent unit, inflicting half damage before traveling to the next adjacent unit, again inflicting half damage, etc. Strikes four units. 24 SP
Asked injuries are counted by the formula: (Spell Power × 40) + 25
Basic: Fires a bolt of lightning at the selected unit which then travels to the nearest adjacent unit, inflicting half damage before traveling to the next adjacent unit, again inflicting half damage, etc. Strikes four units. 20 SP
Asked injuries are counted by the formula: (Spell Power × 40) + 25
Advanced: Fires a bolt of lightning at the selected unit which then travels to the nearest adjacent unit, inflicting half damage before traveling to the next adjacent unit, again inflicting half damage, etc. Strikes five units. Base Damage inflicted is 25 points more than Basic Chain Lightning. 20 SP
Asked injuries are counted by the formula: (Spell Power × 40) + 50
Expert: Fires a bolt of lightning at the selected unit which then travels to the nearest adjacent unit, inflicting half damage before traveling to the next adjacent unit, again inflicting half damage, etc. Strikes five units. Base Damage inflicted is 75 points more than Basic Chain Lightning. 20 SP
Asked injuries are counted by the formula: (Spell Power × 40) + 100
Probability of gain spell in castle
10 10 10 10 10 10 0 0 10
Counterstrike
Counterstrike
Characteristic
Level:4
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: The selected unit will retaliate against one additional attack each round. 24 SP
Basic: The selected unit will retaliate against one additional attack each round. 20 SP
Advanced: The selected unit will retaliate against two additional attacks each round. 20 SP
Expert: All friendly units will retaliate against two additional attacks each round. 20 SP
Probability of gain spell in castle
5 10 5 5 5 5 0 0 5
Destroy Undead
Destroy Undead
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells
Level Description Cost
Normal: Attempts to destroy any undead creatures on the battlefield. 15 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Basic: Attempts to destroy any undead creatures on the battlefield. 12 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Advanced: Attempts to destroy any undead creatures on the battlefield. Damage inflicted is 10 points more than Basic Destroy Undead. 12 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 20
Expert: Attempts to destroy any undead creatures on the battlefield. Damage inflicted is 40 points more than Basic Destroy Undead. 12 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 50
Probability of gain spell in castle
12 8 8 2 0 4 4 2 4
Dimension Door
Dimension Door
Characteristic
Level:5
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Once per day, you may teleport your hero to a visible, unoccupied location on the adventure map. 25 SP
Basic: Twice per day, you may teleport your hero to a visible, unoccupied location on the adventure map. 20 SP
Advanced: Three times per day, you may teleport your hero to a visible, unoccupied location on the adventure map. 20 SP
Expert: Four times per day, you may teleport your hero to a visible, unoccupied location on the adventure map. 20 SP
Probability of gain spell in castle
0 20 14 16 16 16 0 0 13
Disguise
Disguise
Characteristic
Level:2
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Gives false information to an enemy attempting to view your hero. 4 SP
Basic: Makes all units in your army look like your most powerful unit to enemies trying to view your hero. Numbers in each group are unchanged. 2 SP
Advanced: Makes all units in your army look like your most powerful unit to enemies trying to view your hero. Numbers in each group appear as zero. 2 SP
Expert: Makes all units in your army look like the most powerful unit affiliated to your hero type to enemies trying to view your hero. Numbers in each group appear as zero. 2 SP
Probability of gain spell in castle
2 2 2 4 2 2 2 0 2
Disrupting Ray
Disrupting Ray
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Reduces the selected enemy unit's defense strength by 3. A single enemy may be targeted multiple times by this spell. 10 SP
Basic: Reduces the selected enemy unit's defense strength by 3. A single enemy may be targeted multiple times by this spell. 8 SP
Advanced: Reduces the selected enemy unit's defense strength by 4. A single enemy may be targeted multiple times by this spell. 8 SP
Expert: Reduces the selected enemy unit's defense strength by 5. A single enemy may be targeted multiple times by this spell. 8 SP
Probability of gain spell in castle
6 4 6 12 4 6 6 6 8
Fly
Fly
Characteristic
Level:5
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Allows your army to use 60% of its movement to fly over obstacles. You must land at the end of the turn. 20 SP
Basic: Allows your army to use 60% of its movement to fly over obstacles. You must land at the end of the turn. 15 SP
Advanced: Allows your army to use 80% of its movement to fly over obstacles. You must land at the end of the turn. 15 SP
Expert: Allows your army to use up to all of its movement to fly over obstacles. You must land at the end of the turn. 15 SP
Probability of gain spell in castle
0 16 16 16 16 12 0 0 13
Fortune
Fortune
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Increases the selected unit's luck by 1. 7 SP
Basic: Increases the selected unit's luck by 1. 5 SP
Advanced: Increases the selected unit's luck by 2. 5 SP
Expert: Increases the luck of all friendly units by 2. 5 SP
Probability of gain spell in castle
4 6 4 4 2 2 4 4 2
Haste
Haste
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Increases the speed of the selected unit by 3 grids. 6 SP
Basic: Increases the speed of the selected unit by 3 grids. 5 SP
Advanced: Increases the speed of the selected unit by 5 grids. 5 SP
Expert: Increases the speed of all friendly units by 5 grids. 5 SP
Probability of gain spell in castle
5 10 5 5 5 10 5 10 10
Hypnotize
Hypnotize
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit, Mind spell
Level Description Cost
Normal: Puts an enemy unit temporarily under your control. 18 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 10
Basic: Puts an enemy unit temporarily under your control. 15 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 10
Advanced: Puts an enemy unit temporarily under your control. Allows you to control an additional 10 hit points of enemies over Basic Hypnotize. 15 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 20
Expert: Puts an enemy unit temporarily under your control. Allows you to control an additional 40 hit points of enemies over Basic Hypnotize. 15 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 50
Probability of gain spell in castle
4 4 8 6 0 8 4 4 12
Lightning Bolt
Lightning Bolt
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Causes a bolt of lightning to strike the selected unit. 10 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 10
Basic: Causes a bolt of lightning to strike the selected unit. 8 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 10
Advanced: Causes a bolt of lightning to strike the selected unit. Damage inflicted is 10 points more than Basic Lightning Bolt. 8 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 20
Expert: Causes a bolt of lightning to strike the selected unit. Damage inflicted is 40 points more than Basic Lightning Bolt. 8 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 50
Probability of gain spell in castle
4 4 50 20 6 50 50 4 25
Magic Arrow
Magic Arrow
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Causes a bolt of magical energy to strike the selected unit. 5 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Basic: Causes a bolt of magical energy to strike the selected unit. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Advanced: Causes a bolt of magical energy to strike the selected unit. Damage inflicted is 10 points more than Basic Magic Arrow. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 20
Expert: Causes a bolt of magical energy to strike the selected unit. Damage inflicted is 20 points more than Basic Magic Arrow. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 30
Probability of gain spell in castle
30 30 30 30 30 30 30 30 30
Magic Mirror
Magic Mirror
Characteristic
Level:5
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Reflects hostile spells towards a random enemy creature 20% of the time. 25 SP
Basic: Reflects hostile spells towards a random enemy creature 20% of the time. 20 SP
Advanced: Reflects hostile spells towards a random enemy creature 30% of the time. 20 SP
Expert: Reflects hostile spells towards a random enemy creature 40% of the time. 20 SP
Probability of gain spell in castle
0 16 14 0 0 12 0 0 13
Precision
Precision
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Target with ranged attack has it's attack rating increased by 3 when making ranged attacks. 8 SP
Basic: Target with ranged attack has it's attack rating increased by 3 when making ranged attacks. 6 SP
Advanced: Target with ranged attack has it's attack rating increased by 6 when making ranged attacks. 6 SP
Expert: All target with ranged attack has it's attack rating increased by 6 when making ranged attacks. 6 SP
Probability of gain spell in castle
6 6 4 8 2 6 4 4 2
Protection from Air
Protection from Air
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Protects the selected unit, reducing damage received from Air spells to 70%. 7 SP
Basic: Protects the selected unit, reducing damage received from Air spells to 70%. 5 SP
Advanced: Protects the selected unit, reducing damage received from Air spells to 50%. 5 SP
Expert: Protects the selected unit, reducing damage received from Air spells to 50%. 5 SP
Probability of gain spell in castle
2 2 2 4 2 2 2 2 2
Titans Thunder
Titans Thunder
Characteristic
Level:5
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Causes a bolt of lightning to strike the selected unit. Target receives 600 damage. 0 SP
Basic: Causes a bolt of lightning to strike the selected unit. Target receives 600 damage. 0 SP
Advanced: Causes a bolt of lightning to strike the selected unit. Target receives 600 damage. 0 SP
Expert: Causes a bolt of lightning to strike the selected unit. Target receives 600 damage. 0 SP
Probability of gain spell in castle
0 0 0 0 0 0 0 0 0
View Air
View Air
Characteristic
Level:1
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Reveals the location of all unclaimed artifacts to the caster. 2 SP
Basic: Reveals the location of all unclaimed artifacts to the caster. 1 SP
Advanced: Reveals the location of all unclaimed artifacts, plus enemy heroes to the caster. 1 SP
Expert: Reveals the location of all unclaimed artifacts, plus enemy heroes and towns to the caster. 1 SP
Probability of gain spell in castle
3 3 3 3 3 3 3 3 3
Visions
Visions
Characteristic
Level:2
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Gives you a basic idea of the strength of an opposing army, hero, or garrison. Range is Spell Power x 1 or equal to 3, whichever is greater. 4 SP
Basic: Gives you a basic idea of the strength of an opposing hero or garrison. In the case of nearby wandering monsters, gives you exact numbers of troops and tells you if they would be willing to join your hero. Range is Spell Power x 1 or equal to 3, whichever is greater. 2 SP
Advanced: Gives you a basic idea of the strength of an opposing garrison. In the case of nearby wandering monsters, gives you exact numbers of troops and tells you if they would be willing to join your hero. Allows you to view a nearby enemy hero's primary skill statistics, creature type and quantity, as if the hero was part of your kingdom. Range is Spell Power x 2 or equal to 3, whichever is greater. 2 SP
Expert: Gives you exact numbers of wandering monsters and tells you if they would be willing to join your hero. Allows you to view a nearby enemy hero's primary skill statistics, creature type and quantity, as if the hero was part of your kingdom, as well as a nearby town's statistics, garrison creatures and quantity. Range is Spell Power x 3 or equal to 3, whichever is greater. 2 SP
Probability of gain spell in castle
2 2 2 4 2 2 2 2 2

2011-04-11 09:51:40
Hey Catiusa, I just refunded you your 6EUR. The PRO Season was closed a couple of days ago, so you can not participate in it. Sorry
2011-04-11 09:52:20
of course you can feel free to use this website to communicate with other players and play to normal mode. Have fun.
2011-04-11 09:59:39
ok
2011-04-11 09:59:44
thanks
2011-04-11 15:44:28
hi gambler
2011-04-11 16:14:32
please talk to him directly via email and ask him to create a ICQ account
2011-04-12 10:42:08
catiusa I can play with you but you didn't place any data about your icq for example ... so how did you want to contact with somebody?
2011-04-25 09:36:28
we play a lot on gameranger
2011-05-20 11:35:36
go play
2011-05-24 23:47:41
Anyone up for 1 game?
2011-07-02 15:57:24
siema
2011-07-08 16:49:40
test
2011-09-11 17:20:27
There was a problem with account activation. If someone wants to get the problem fixed, please write me an e-mail.
2011-09-13 17:48:42
see you all at the tournament
2011-09-13 17:48:44
)
2011-10-01 12:35:30
i have question friends
2011-10-01 12:35:58
when i download some of your save and try to start give me some unusual error
2011-10-01 12:52:45
help me
2011-10-02 15:24:10
which saves exactly you mean? if last saves of my game and Pentacz it is heroesWT version so it can be run with normal heroes version (SoD,Comlpete)
2011-10-03 18:24:37
heroes 3 might and magic complete is mine version is it ok ?
2011-10-12 00:14:26
hey
2011-10-12 00:15:14
brr
2011-10-12 00:15:17
marduk
2011-10-12 00:15:20
kage
2011-10-12 00:15:30
dont
2011-10-12 00:15:36
answered me
2011-11-01 14:58:52
hi guys
2011-11-01 14:59:08
anyone up for a game?
2011-11-07 17:11:00
i got problem with joining game , i use GameGuard when i try connect to game i got main game screen and it freeze and nothing. some one know what is that ?
2011-11-17 16:02:52
Sticky check your ICQ
2011-11-23 14:00:49
.
2011-12-23 18:26:52
Cześć jestem nowym graczem w Heroes od dłuższego czasu i chciałbym się wypróbować
2011-12-23 18:27:57
ale kwestja gry czy gramy w podstwae przez lana czy na jakimś serwerze
2011-12-23 18:30:23
niech mi ktoś na maila napisze jak grać itd ja tu jeszcze chwile posiedzę
2011-12-23 18:34:41
mój mail : zijakub95pl@gmail.com
2012-04-11 18:46:37
test2
2012-04-11 21:17:15
b
2012-04-13 02:22:21
test
2012-04-13 02:24:07
I have added a new poll. Feel free to vote
Yesterday (18:25:58)
I won 2 games, Bos18 seems to ignore me. I saw him online only once a couple of days ago, but no responce was obtained after I suggested to play or arrange a game.
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