Loading...
Normal
Spells
Animate Dead
Animate Dead
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Re-animates any destroyed undead in the selected group by restoring a fixed number of hit points to the target. 15 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 30
Basic: Re-animates any destroyed undead in the selected group by restoring a fixed number of hit points to the target. 12 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 30
Advanced: Re-animates any destroyed undead in the selected group by restoring a fixed number of hit points to the target. Provides an additional 30 hit points over Basic Animate Dead. 12 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 60
Expert: Re-animates any destroyed undead in the selected group by restoring a fixed number of hit points to the target. Provides an additional 130 hit points over Basic Animate Dead. 12 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 160
Probability of gain spell in castle
0 0 0 0 16 0 0 0 0
Anti-Magic
Anti-Magic
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Target can only be affected by level 4 or 5 spells. 15 SP
Basic: Target can only be affected by level 4 or 5 spells. 12 SP
Advanced: Target can only be affected by level 5 spells. 12 SP
Expert: Target cannot be affected by any spells. 12 SP
Probability of gain spell in castle
12 8 8 4 8 8 12 10 12
Death Ripple
Death Ripple
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells
Level Description Cost
Normal: Sends a wave of death across the battlefield which damages all non-undead units. 10 SP
Asked injuries are counted by the formula: (Spell Power × 5) + 10
Basic: Sends a wave of death across the battlefield which damages all non-undead units. 8 SP
Asked injuries are counted by the formula: (Spell Power × 5) + 10
Advanced: Sends a wave of death across the battlefield which damages all non-undead units. Damage inflicted is 10 points more than Basic Death Ripple. 8 SP
Asked injuries are counted by the formula: (Spell Power × 5) + 20
Expert: Sends a wave of death across the battlefield which damages all non-undead units. Damage inflicted is 20 points more than Basic Death Ripple. 8 SP
Asked injuries are counted by the formula: (Spell Power × 5) + 30
Probability of gain spell in castle
0 0 0 0 50 0 0 0 0
Earth Elemental
Earth Elemental
Characteristic
Level:5
Type:Combat spells
Spell attributes: Combat spells
Level Description Cost
Normal: Allows you to summon earth elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 2. 25 SP
Basic: Allows you to summon earth elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 2. 20 SP
Advanced: Allows you to summon earth elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 3. 20 SP
Expert: Allows you to summon earth elementals. Once cast, no other elemental types may be summoned. Amount of summoned elementals = Spell Power × 4. 20 SP
Probability of gain spell in castle
0 16 14 16 16 12 0 0 12
Earthquake
Earthquake
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells
Level Description Cost
Normal: Randomly damages two sections of castle wall in combat. 20 SP
Asked injuries are counted by the formula: (Spell Power × 1) + 2
Basic: Randomly damages two sections of castle wall in combat. 17 SP
Asked injuries are counted by the formula: (Spell Power × 1) + 2
Advanced: Randomly damages three sections of castle wall in combat. 17 SP
Asked injuries are counted by the formula: (Spell Power × 1) + 3
Expert: Randomly damages four sections of castle wall in combat. 17 SP
Asked injuries are counted by the formula: (Spell Power × 1) + 4
Probability of gain spell in castle
4 8 4 6 4 4 4 50 4
Force Field
Force Field
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it on location on the battlefield or on the unit
Level Description Cost
Normal: Places a small Force Field on the battlefield at a point specified by the caster. 12 SP
Basic: Places a small Force Field on the battlefield at a point specified by the caster. 9 SP
Advanced: Places a medium sized Force Field on the battlefield at a point specified by the caster. 9 SP
Expert: Places a medium sized Force Field on the battlefield at a point specified by the caster. 9 SP
Probability of gain spell in castle
4 4 8 2 8 8 4 4 8
Implosion
Implosion
Characteristic
Level:5
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Inflicts massive damage to a single creature stack. 30 SP
Asked injuries are counted by the formula: (Spell Power × 75) + 100
Basic: Inflicts massive damage to a single creature stack. 25 SP
Asked injuries are counted by the formula: (Spell Power × 75) + 100
Advanced: Inflicts massive damage to a single creature stack. Damage inflicted is 100 points more than Basic Implosion. 25 SP
Asked injuries are counted by the formula: (Spell Power × 75) + 200
Expert: Inflicts massive damage to a single creature stack. Damage inflicted 200 points more than Basic Implosion. 25 SP
Asked injuries are counted by the formula: (Spell Power × 75) + 300
Probability of gain spell in castle
0 16 14 16 20 12 0 0 13
Magic Arrow
Magic Arrow
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Causes a bolt of magical energy to strike the selected unit. 5 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Basic: Causes a bolt of magical energy to strike the selected unit. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 10
Advanced: Causes a bolt of magical energy to strike the selected unit. Damage inflicted is 10 points more than Basic Magic Arrow. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 20
Expert: Causes a bolt of magical energy to strike the selected unit. Damage inflicted is 20 points more than Basic Magic Arrow. 4 SP
Asked injuries are counted by the formula: (Spell Power × 10) + 30
Probability of gain spell in castle
30 30 30 30 30 30 30 30 30
Meteor Shower
Meteor Shower
Characteristic
Level:4
Type:Combat spells
Spell attributes: Combat spells, You can use it on location on the battlefield or on the unit
Level Description Cost
Normal: Causes a meteor shower to rain down on the selected target and any adjacent units. 16 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 25
Basic: Causes a meteor shower to rain down on the selected target and any adjacent units. 12 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 25
Advanced: Causes a meteor shower to rain down on the selected target and any adjacent units. Damage inflicted is 25 points more than Basic Meteor Shower. 12 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 50
Expert: Causes a meteor shower to rain down on the selected target and any adjacent units. Damage inflicted is 75 points more than Basic Meteor Shower. 12 SP
Asked injuries are counted by the formula: (Spell Power × 25) + 100
Probability of gain spell in castle
10 10 10 10 10 10 0 0 10
Protection from Earth
Protection from Earth
Characteristic
Level:3
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Protects the selected unit, reducing damage received from Earth spells. 12 SP
Basic: Protects the selected unit, reducing damage received from Earth spells. 9 SP
Advanced: Protects the selected unit, reducing damage received from Earth spells. Protection is nearly twice that of Basic Protection from Earth. 9 SP
Expert: Protects the selected unit, reducing damage received from Earth spells. Protection is nearly twice that of Basic Protection from Earth. 9 SP
Probability of gain spell in castle
4 4 4 2 4 4 4 0 4
Quicksand
Quicksand
Characteristic
Level:2
Type:Combat spells
Spell attributes: Combat spells, You can use it on location on the battlefield or on the unit
Level Description Cost
Normal: Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all. 8 SP
Basic: Randomly places four small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all. 6 SP
Advanced: Randomly places six small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all. 6 SP
Expert: Randomly places eight small patches of quicksand on the battlefield which are only visible to the caster and creatures native to the terrain. Walking into quicksand ends a unit's movement for the turn and makes it visible to all. 6 SP
Probability of gain spell in castle
4 4 6 4 4 4 6 6 4
Resurrection
Resurrection
Characteristic
Level:4
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Resurrects units in the selected group by restoring a fixed number of hit points to the target. 20 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 40
Basic: Resurrects units in the selected group by restoring a fixed number of hit points to the target. 16 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 40
Advanced: Resurrects units in the selected group by restoring a fixed number of hit points to the target. Provides an additional 40 hit points over Basic Resurrection. 16 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 80
Expert: Resurrects units in the selected group by restoring a fixed number of hit points to the target. Provides an additional 120 hit points over Basic Resurrection. 16 SP
Asked injuries are counted by the formula: (Spell Power × 50) + 160
Probability of gain spell in castle
10 10 10 10 10 10 0 0 5
Shield
Shield
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Shields a selected unit, reducing the 15% of damage received from hand-to-hand attacks. 5 SP
Basic: Shields a selected unit, reducing the 15% of damage received from hand-to-hand attacks. 4 SP
Advanced: Shields a selected unit, reducing the 30% of damage received from hand-to-hand attacks. 4 SP
Expert: Shields all friendly units, reducing the 30% of damage received from hand-to-hand attacks. 4 SP
Probability of gain spell in castle
10 3 5 3 10 5 5 5 5
Slow
Slow
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Reduces the speed of the selected enemy unit to 75%. 6 SP
Basic: Reduces the speed of the selected enemy unit to 75%. 5 SP
Advanced: Reduces the speed of the selected enemy unit to 50%. 5 SP
Expert: Reduces the speed of all enemy units to 50%. 5 SP
Probability of gain spell in castle
5 10 10 10 5 5 5 5 10
Sorrow
Sorrow
Characteristic
Level:4
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit, Mind spell
Level Description Cost
Normal: Reduces the morale of the selected enemy unit by 1. 16 SP
Basic: Reduces the morale of the selected enemy unit by 1. 12 SP
Advanced: Reduces the morale of the selected enemy unit by 2. 12 SP
Expert: Reduces the morale of all enemy units by 2. 12 SP
Probability of gain spell in castle
5 5 5 5 5 5 0 0 5
Stone Skin
Stone Skin
Characteristic
Level:1
Type:Combat spells
Spell attributes: Combat spells, You can use it only on the unit
Level Description Cost
Normal: Increases the selected unit's defense strength by 3. 5 SP
Basic: Increases the selected unit's defense strength by 3. 4 SP
Advanced: Increases the selected unit's defense strength by 6. 4 SP
Expert: Increases the defense strength of all friendly units by 6. 4 SP
Probability of gain spell in castle
5 5 10 5 10 5 10 5 5
Town Portal
Town Portal
Characteristic
Level:4
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Teleports your hero to the nearest friendly town. The town must be unoccupied. 16 SP
Basic: Teleports your hero to the nearest friendly town. The town must be unoccupied. 12 SP
Advanced: Teleports your hero to any friendly town. The town must be unoccupied. 12 SP
Expert: Teleports your hero to any friendly town. The town must be unoccupied. 12 SP
Probability of gain spell in castle
10 10 10 10 10 10 0 0 10
View Earth
View Earth
Characteristic
Level:1
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Reveals the location of all resources to the caster. 2 SP
Basic: Reveals the location of all resources to the caster. 1 SP
Advanced: Reveals the location of all resources and mines to the caster. 1 SP
Expert: Reveals the location of all resources and mines and reveals all terrain to the caster. 1 SP
Probability of gain spell in castle
3 3 3 3 3 3 3 3 3
Visions
Visions
Characteristic
Level:2
Type:Adventure spells
Spell attributes: Adventure spells
Level Description Cost
Normal: Gives you a basic idea of the strength of an opposing army, hero, or garrison. Range is Spell Power x 1 or equal to 3, whichever is greater. 4 SP
Basic: Gives you a basic idea of the strength of an opposing hero or garrison. In the case of nearby wandering monsters, gives you exact numbers of troops and tells you if they would be willing to join your hero. Range is Spell Power x 1 or equal to 3, whichever is greater. 2 SP
Advanced: Gives you a basic idea of the strength of an opposing garrison. In the case of nearby wandering monsters, gives you exact numbers of troops and tells you if they would be willing to join your hero. Allows you to view a nearby enemy hero's primary skill statistics, creature type and quantity, as if the hero was part of your kingdom. Range is Spell Power x 2 or equal to 3, whichever is greater. 2 SP
Expert: Gives you exact numbers of wandering monsters and tells you if they would be willing to join your hero. Allows you to view a nearby enemy hero's primary skill statistics, creature type and quantity, as if the hero was part of your kingdom, as well as a nearby town's statistics, garrison creatures and quantity. Range is Spell Power x 3 or equal to 3, whichever is greater. 2 SP
Probability of gain spell in castle
2 2 2 4 2 2 2 2 2

2011-04-11 09:51:40
Hey Catiusa, I just refunded you your 6EUR. The PRO Season was closed a couple of days ago, so you can not participate in it. Sorry
2011-04-11 09:52:20
of course you can feel free to use this website to communicate with other players and play to normal mode. Have fun.
2011-04-11 09:59:39
ok
2011-04-11 09:59:44
thanks
2011-04-11 15:44:28
hi gambler
2011-04-11 16:14:32
please talk to him directly via email and ask him to create a ICQ account
2011-04-12 10:42:08
catiusa I can play with you but you didn't place any data about your icq for example ... so how did you want to contact with somebody?
2011-04-25 09:36:28
we play a lot on gameranger
2011-05-20 11:35:36
go play
2011-05-24 23:47:41
Anyone up for 1 game?
2011-07-02 15:57:24
siema
2011-07-08 16:49:40
test
2011-09-11 17:20:27
There was a problem with account activation. If someone wants to get the problem fixed, please write me an e-mail.
2011-09-13 17:48:42
see you all at the tournament
2011-09-13 17:48:44
)
2011-10-01 12:35:30
i have question friends
2011-10-01 12:35:58
when i download some of your save and try to start give me some unusual error
2011-10-01 12:52:45
help me
2011-10-02 15:24:10
which saves exactly you mean? if last saves of my game and Pentacz it is heroesWT version so it can be run with normal heroes version (SoD,Comlpete)
2011-10-03 18:24:37
heroes 3 might and magic complete is mine version is it ok ?
2011-10-12 00:14:26
hey
2011-10-12 00:15:14
brr
2011-10-12 00:15:17
marduk
2011-10-12 00:15:20
kage
2011-10-12 00:15:30
dont
2011-10-12 00:15:36
answered me
2011-11-01 14:58:52
hi guys
2011-11-01 14:59:08
anyone up for a game?
2011-11-07 17:11:00
i got problem with joining game , i use GameGuard when i try connect to game i got main game screen and it freeze and nothing. some one know what is that ?
2011-11-17 16:02:52
Sticky check your ICQ
2011-11-23 14:00:49
.
2011-12-23 18:26:52
Cześć jestem nowym graczem w Heroes od dłuższego czasu i chciałbym się wypróbować
2011-12-23 18:27:57
ale kwestja gry czy gramy w podstwae przez lana czy na jakimś serwerze
2011-12-23 18:30:23
niech mi ktoś na maila napisze jak grać itd ja tu jeszcze chwile posiedzę
2011-12-23 18:34:41
mój mail : zijakub95pl@gmail.com
2012-04-11 18:46:37
test2
2012-04-11 21:17:15
b
2012-04-13 02:22:21
test
2012-04-13 02:24:07
I have added a new poll. Feel free to vote
Yesterday (18:25:58)
I won 2 games, Bos18 seems to ignore me. I saw him online only once a couple of days ago, but no responce was obtained after I suggested to play or arrange a game.
Copyrights © 2005-2012 Legends of Heroes | Copyrights
News || Ranking || Game regulations || Download - get files || Forum || Gallery || Report game || Unreported games || Dueling Ground || Accurate information about individuals, witchcraft, castles, or artifacts || Links || Contact || Register